The media server we build on.
Immersiveserver maps, plays and controls every installation we deliver, from one projector to a building-wide cluster.

From one room to a whole building.
We use it on every job. You can use it on yours.
One picture, every wall.
Map walls, corners and ceiling as one canvas. Immersiveserver warps, blends and colour-corrects every projector so the content reads as one image across the room.
Every Immersiveroom we install runs on it.
- Output Mapping: corner-pin, mesh warp, masks, edge blend and colour correction.
- Stage Builder: check projector coverage in 3D before install.
- 100+ effects and 40+ generative sources, built in.

One show, any number of machines.
Start on one server and add more as the project grows. A Manager runs every machine as one show, with one clip grid and every output in sync.
Machines boot into their role, media distributes to every node, and a Backup takes over if the Manager drops.
- Content sync across machines, with drift reported per output in frames.
- Kiosk Mode, Persistent Reconnect and Backup roles for unattended installations.
- MultiGrid: a different source on every machine, one shared show.

Control from any browser.
Sign in to Immersivecloud to see every machine you own. Launch cues, upload media, check projectors and manage who can operate them.
- Live clip grid, transport and per-layer faders.
- Media upload with live conversion progress.
- Role-based operator access and projector status.

And from your phone.
The free iPhone and iPad app finds your servers on the venue network and switches to Immersivecloud when you leave. Launch cues, ride faders, draw over the live picture with Apple Pencil, upload media and switch projectors on and off.

Built for the rack.
The Immersivebox server is a 4U rack-mount machine built around Immersiveserver. It arrives ready for the venue rack, with the network beside it.

Server or license.
The same Immersiveserver either way. The difference is who supplies the machine, and how much of the system we support.
| What differs | Immersivebox serverThe rack-mount server built around the software. | Software licenseA perpetual license, on hardware you supply. |
|---|---|---|
| Software | Installed, activated and enrolled in Immersivecloud before it ships. | A perpetual license. You install, activate and enroll. |
| Hardware | A 4U rack-mount server, specified and built for the show. | Yours to specify, build and maintain. |
| Setup | Arrives configured, with the show loaded and outputs mapped. | Configured by you or your integrator. |
| Support | Priority support for the whole system: software, server and network, on one call. | Priority support for the software. |
| Updates | Through the app, tested on this hardware before release. | Through the app. |
| Remote operation | Immersivecloud live from first boot. | Immersivecloud once you enroll the machine. |
| Schedule a call | Log in to buy a license |
Specifications.
- Built-in effects
- 100+
- Generative sources
- 40+
- Codecs
- HAP, HAP Alpha, HAP Q, DXV; VideoToolbox, D3D11VA and NVDEC hardware decode
- Live inputs
- NDI, RTSP, cameras, window capture, Spout, Syphon
- Timecode
- LTC, Art-Net, MTC; 24, 25, 29.97, 30, 60 fps with drop-frame
- Control
- Keyboard, MIDI, OSC, REST and WebSocket, Q-SYS, Crestron, PJLink Class 1
Sportprojector runs on it.
Our court-projection product uses the same playback, mapping and clustering, set up for basketball and volleyball courts.

